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I made a simple FREE game with getting over it mechanics (sort of)

A subreddit about the PC game Getting Over It with Bennett Foddy, an homage to the 2002 game Sexy Hiking.

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You need to draw the formulas to make magic

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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Aphid revenge Free Game

A place for indie developers to share their games! Use our custom Make a Post button to keep to our rules. Part of the Reddit Safe Community Network.

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Pay Your Crimes Demo live on Steam!

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

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Demo Pay Your Crimes!

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A place for indie developers to share their games! Use our custom Make a Post button to keep to our rules. Part of the Reddit Safe Community Network.

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UI HELP, Which one is better? This is the UI for a crime/mafia game, this screen is the Update screen, where you upgrade your character. Any comments about the distribution, the color, and the sizes of the UI are welcome

Design

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UI HELP, Which one is better? This is the UI for a crime/mafia game, this screen is the Update screen, where you upgrade your character. Any comments about the distribution, the color, and the sizes of the UI are welcome

User Interface Design (UI Design) is the design of user interfaces for the web and devices using design and typography principles with a focus on maximizing usability and the user experience.

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Help with the UI/UX for a game, this is a mafia game. What improvements should I do? I'm a newbie on this regard. I'm using Godot 4.3. On the right I'll put some information

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User Interface Design (UI Design) is the design of user interfaces for the web and devices using design and typography principles with a focus on maximizing usability and the user experience.

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Juggling Lite

This subreddit is dedicated to everything related to gaming on Android.

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[Free to Play] Pay Your Crimes. Hello I've made a game for a gamejam. When I tested the game I've realized that the controls are not intuitive, how can I better the experience? Playable Link: https://pancholope321.itch.io/pay-your-crimes

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A place for indie developers to share their games! Use our custom Make a Post button to keep to our rules. Part of the Reddit Safe Community Network.

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Pixel art for horror game Inspiration from scp-096, how can I make it more scary?

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LearnArt is a free open art learning resource built on the principles of free education and art access to all. Come check us out for feedback, guidance, and discussion!

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Game for Brackeys game jam check it out free on itch.io

A place for indie developers to share their games! Use our custom Make a Post button to keep to our rules. Part of the Reddit Safe Community Network.

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Using some Shaders to Cell Builder, what colors should I use?

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Advancements on Wizzardry now with a better drawing mechanic!

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Advancements on Wizzardry now with a better drawing mechanic!

The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other. Maintained by the Godot Foundation, the non-profit taking good care of the Godot project - consider donating to https://fund.godotengine.org/ to keep us going!

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Check out this cell manager Prototype, what do you think about this game?

We are a group of people that develop games or wish to develop games by ourselves or with a small community. We are here to help each other grow as artists and developers, as well as act as a base to bounce ideas off of each other.

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Cell manager Prototype and fun features, like cell deformation

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Cell manager Prototype and fun features, like cell deformation

The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other. Maintained by the Godot Foundation, the non-profit taking good care of the Godot project - consider donating to https://fund.godotengine.org/ to keep us going!

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How to record the screen with higher resolution?

Free, open source live streaming and recording software for Windows, macOS and Linux

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Check out this free prototype of a cursor roguelike

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

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Roguelike cursor prototype Check out swipeBuds

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Wizzardry a game where you draw magic formulas to cast spells (Prototype)

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

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Wizzardry a game where you draw magic formulas to cast spells (Prototype)

The official subreddit for the Godot Engine. Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other. Maintained by the Godot Foundation, the non-profit taking good care of the Godot project - consider donating to https://fund.godotengine.org/ to keep us going!